Command
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The Command department is ultimately responsible for the ship and its crew, and those within the department are responsible for commanding the vessel and representing the interests of their House and the Klingon Empire.
HoD |
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The HoD, or Captain, is ultimately responsible for the ship and crew. The Commanding Officer is the most senior officer aboard a vessel. S/he is responsible for carrying out the orders of Starfleet, and for representing both his/her House and the Klingon Empire. |
Commanding Officer |
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Ultimately responsible for the ship and crew, the Commanding Officer is the most senior officer aboard a vessel. S/he is responsible for carrying out the orders of Starfleet, and for representing both Starfleet and the Federation. |
Executive Officer |
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The liaison between captain and crew, the Executive Officer acts as the disciplinarian, personnel manager, advisor to the captain, and much more. On a Klingon ship s/he is also the only officer that can remove a Commanding Officer from duty, and must do so through a fight to the death. |
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Flight Control
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Responsible for the navigation and flight control of a vessel and its auxiliary craft, the Flight Control department includes pilots trained in both starship and auxiliary craft piloting. Note that the Flight Control department does not include Fighter pilots.
Chief Flight Control Officer |
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Originally known as helm, or Flight Control Officer, CONN handles flight control. A Flight Control Officer must always be present on the bridge of a starship. S/he supervises the computers piloting, corrects any flight deviations and pilots the ship manually when needed. The Chief Flight Control Officer is the senior most CONN Officer aboard, serving as a Senior Officer, and chief of the personnel under him/her. |
Navigator |
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A Navigation Officer must always be present on the bridge of a starship. S/he plots courses freeing the Helmsman to concentrate on executing the tightest of manoeuvres. |
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Security & Tactical
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Merging the responsibilities of ship to ship and personnel combat into a single department, the security & tactical department is responsible for the tactical readiness of the vessel and the security of the ship.
Tactical Officer/Ordinance Officer |
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The Tactical or Ordinance Officer is the vessels' gunman. The Chief Tactical Officer is responsible for running and maintaining the numerous weapons systems aboard the ship/starbase, and analysis and tactical planning of current missions. Very often Tactical Officers are also trained in ground combat and small unit tactics. The Chief Tactical Officer role can also be combined with the Chief of Security position.
The Chief Security Officer is called Chief of Security. Her/his duty is to ensure the safety of ship and crew. Some take it as their personal duty to protect the Commanding Officer/Executive Officer on away teams. She/he is also responsible for people under arrest and the safety of guests, liked or not. S/he also is a department head and a member of the senior staff, responsible for all the crew members in her/his department and duty rosters. Security could be called the 24th century police force. |
Interrogation Officer |
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The role of Interrogation Officer is no longer officially recognised by most Klingon crews. An Interrogation Officer is responsible for the interviewing of prisoners and extraction of sensitive information through any means possible. The reason this role has fallen into disuse is the High Command have come to recognise that prisoners who underwent field interrogation had a much higher mortality rate, and much lower volume of data provided, than when the prisoners were returned to Qo’noS for specialised interrogation. Many crews still refer to this role, more as a means of intimidation than anything else. |
Security Officer |
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There are several Security Officers aboard each vessel. They are assigned to their duties by the Chief of Security and his/her Deputy and mostly guard sensitive areas, protect people, patrol, and handle other threats to the ship and crew. All Klingon Crew are considered to be members of Security if not given any other specific role. |
Master-At-Arms/Weapons' Master |
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The Weapons' Master or Master-at-Arms trains and supervises crewmen in departmental operations, repairs, and protocols; maintains duty assignments for all personnel; supervises weapons locker access and firearm deployment; and is qualified to temporarily act as Chief of Security if so ordered. The Master-at-Arms reports to the Chief of Security. |
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Operations
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The operations department is responsible for keeping ship systems functioning properly, managing computer resources, rerouting power, bypassing relays, and doing whatever else is necessary to keep the ship operating at peak efficiency.
Quartermaster |
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Replicator usage can allow the fabrication of nearly any critical mission part, but large-scale replication is not considered energy-efficient except in emergency situations. However, in such situations, power usage is strictly limited, so it is unwise to depend upon the availability of replicated spare parts. Thus a ship/facility must maintain a significant stock of spare parts in inventory at all times. The Quartermaster is the person responsible for the requesting of parts and maintaining the stock and inventory of all spare parts. All request for supplies are passed to the Quartermaster, who check and send the final request to the XO for final approval. A good Quartermaster is never caught short on supplies.
The Quartermaster trains and supervises crewmen in Bridge operations, repairs, and protocols and sets the agenda for instruction in general ship and starbase operations; maintains the ship's log, the ship's clock, and watch and duty assignments for all Bridge personnel; may assume any Bridge (i.e. CONN) or Operations role (i.e. transporter) as required. Quartermasters ensure that all officers and crew perform their duties consistent with directives from his/her House and the Klingon Empire. The Quartermaster reports to the Executive Officer |
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Engineering
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The engineering department has the enormous task of keeping the ship working; they are responsible for making repairs, fixing problems, and making sure that the ship is ready for anything.
Chief Engineering Officer |
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The Chief Engineer is responsible for the condition of all systems and equipment on board a Starfleet ship or facility. S/he oversees maintenance, repairs and upgrades of all equipment. S/he is also responsible for the many repairs teams during crisis situations.
The Chief Engineer is not only the department head but also a senior officer, responsible for all the crew members in her/his department and maintenance of the duty rosters. |
Assistant Chief Engineering Officer |
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The Assistant Chief Engineer assists the Chief Engineer in the daily work; in issues regarding mechanical, administrative matters and co-ordinating repairs with other departments.
If so required, the Assistant Chief Engineer must be able to take over as Chief Engineer, and thus must be versed in current information regarding the ship or facility. |
Cloak Specialist |
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The Cloak Specialist is a specialized engineer. S/he handles the onboard cloaking system and dedicated hardware. Although the vastness and complexity of this system does not require a dedicated engineer to maintain the system, it cannot be handled by Federation Engineers who are banned under treaty from learning about Cloak Technology. The Cloak Specialist reports to the Chief Engineer. |
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Science
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From sensor readings to figuring out a way to enter the strange spacial anomaly, the science department is responsible for recording data, testing new ideas out, and making discoveries.
Chief Science Officer |
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The Chief Science Officer is responsible for all the scientific data the ship/facility collects, and the distribution of such data to specific section within the department for analysis. S/he is also responsible with providing the ship's captain with scientific information needed for command decisions.
S/he also is a department head and a member of the Senior Staff and responsible for all the crew members in her/his department and duty rosters. |
Assistant Chief Science Officer |
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The Assistant Chief Science Officer assists Chief Science Officer in all areas, such as administration, and analysis of scientific data. The Assistant often take part in specific analysis of important data along with the Chief Science Officer, however spends most time overseeing current project and their section heads. |
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Medical & Counseling
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The medical & counseling department is responsible for the mental and physical health of the crew, from running annual physicals to combatting a strange plague that is afflicting the crew to helping a crew member deal with the loss of a loved one.
Chief Medical Officer |
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The Chief Medical Officer is responsible for the physical health of the entire crew, but does more than patch up injured crew members. His/her function is to ensure that they do not get sick or injured to begin with, and to this end monitors their health and conditioning with regular check ups. If necessary, the Chief Medical Officer can remove anyone from duty, even a Commanding Officer. Besides this s/he is available to provide medical advice to any individual who requests it.
Additionally the Chief is also responsible for all aspect of the medical deck, such as the Medical labs, Surgical suites and Dentistry labs.
S/he also is a department head and a member of the Senior Staff and responsible for all the crew members in her/his department and duty rosters. |
Medical Officer |
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The Medical Officer undertakes the majority of the work aboard the ship, examining the crew, and administering medical care, in the examination and administration of medical care, be this injecting required drugs, or simply assuring the injured party that they will be ok. They also maintain the medical wards, overseeing the patients and ensuring they are receiving medication and care. On a Klingon Vessel this role is most often taken by a Field Medic rather than a trained Doctor. They are trained in basic medical care, and are capable of dealing with less serious medical cases. In more serious matters they may require the assistance of a genuine Medical Officer. |
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Diplomatic Detachment
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Responsible for representing the Federation and its interest, members of the Diplomatic Corps are members of the civilian branch of the Federation.
Diplomatic Liaison |
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The Federation Diplomatic Liaison is responsible for ensuring the Federation's interests are properly protected by the crew. As an observer, they are not part of the regular hierarchy and are protected from the normal political macho nations and fighting. Their authority is as advisor only but they Report to the Federation, making them a dangerous liability if wronged. |
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Marine Detachment
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When the standard security detail is not enough, marines come in and clean up; the marine detachment is a powerful tactical addition to any ship, responsible for partaking in personal combat, from sniping to melee. All Klingon crew are considered Marines.
Chief Security/Marine Commanding Officer |
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The Marine CO is responsible for all the Marine personnel assigned to the ship/facility. S/he is in required to take command of any special ground operations and lease such actions with security. The Marines could be called the 24th century commandos.
The CO can range from a Ne'/Second Lieutenant on a small ship to a Lieutenant Colonel on a large facility or colony. Charged with the training, condition and tactical leadership of the Marine compliment, they are a member of the senior staff.
Answers to the CTO of the ship/facility. this role can be combined with the Chief Security role. |
Marine |
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Serving within a squad, the marine is trained in a variety of means of combat, from melee to ranged projectile to sniping. Klingon warriors fulfil the role of Security Officer and Marine. Crewmen may be called upon at any moment to defend the ship against boarders, or form an assault party against another target. |
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Observers
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This is for people who are not posting to the SIMM but want front seats.
In The Wings |
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A crewman who may return if they find the time from RL. |
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House Matlh
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These are the significant players in House Matlh
Head of House |
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YIghegh, son of loDni', Grandson of Matlh is the eldest Male in direct line from Matlh. He is Uncontested head of the House and holds a seat on the High Council. He believes in continued collaboration with Federation and Romulan forces, and is rebuilding the fleet and disbanding the 'Red Army'. |
Ambassador to the Federation |
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Haqtaj, Daughter of Matlh, is the oldest in direct line from Matlh. She has taken a position with the Federation to support Klingon interests. She is the second most venerated Warrior in House Matlh, after Ro'. |
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Ulysses Fleet
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A division of Starfleet that the FHew has been operating under.
Task Force Commander |
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Commanding Officer of a Task Force (20-25 ships) |
Task Group Commander |
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Commanding Officer of a Task Group (4-5 ships) |
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Pegasus Fleet
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A division of Starfleet that the FHew is currently operating under.
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